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Raceroom racing experience free camera
Raceroom racing experience free camera











  1. #Raceroom racing experience free camera update#
  2. #Raceroom racing experience free camera driver#
  3. #Raceroom racing experience free camera full#
  4. #Raceroom racing experience free camera tv#

WTCC 15/16/17 – Updated suspension to improve toe control.WTCC Chevrolet Cruze – Fixed a wrong tyre file.Porsche 934 RSR – Added more gear ratio options.KTM GT4 – Tweaks to damage, tweaked its clutch for better standing starts.Canhard R52 – Fixed Launch Control that was wrongly available for this car.BMW M6 GT3 – Fixed two eSport liveries that had swapped renders in the menu.BMW M3 GT2 – Fixed the rear camber that was asymmetrical in the default setup.Audi TT VLN – Added more gear ratio options.

#Raceroom racing experience free camera update#

  • Red Bull liveries that were urgently replaced the last update now have an updated image in the menu and website.
  • Smoothed rev limiter and pit speed limiters logics for a selection of cars that were problematic.
  • Fixed free-flight camera that wouldn’t work under certain conditions in the race monitor.
  • Fixed AI control in the pitlane that could sometimes accelerate the car above the pitlane speed limit.
  • It will now only cease to render the car if the opponent’s latency is consistently above 1 second.
  • Fixed blinking of high latency opponent cars in multiplayer.
  • Fixed puffs of smoke and brake marks left by players with high latency.
  • Fixed Car Setup menu not saving the differential setting for front-wheel driven cars.
  • Fixed Car Setup menu that wasn’t hiding the differential settings for cars that do not allow changing them.
  • Fixed controller profile for the Thrustmaster T500 that was missing lines for Flatspot effects.
  • Fixed controller profiles for Bodnar cable and Fanatec CSW 2.5 to prevent some detection issues.
  • Controllers – Thrustmaster and Logitech wheels – Tweaked force exponent, max output and front-wheel grip exponents to increase FFB feel in subtle effects.
  • Controllers – Added a profile for the Xbox gamepad when connected through Bluetooth.
  • #Raceroom racing experience free camera driver#

  • Option – The headrests of the cockpit seat were reportedly annoying for VR users as the camera was clipping through, so we added an option to toggle the rendering of the driver seat.
  • Reputation – Just after a 4 seconds cooldown, we are now ignoring further incidents for track object collisions, going off-track and losing control until the car has rejoined the track.
  • Reputation – The player now receives one incident point for invalidating a lap.
  • Reputation – Incident points cooldown has been increased from 3 seconds to 4 seconds to limit escalation after being pushed out of the track.
  • New Content: Zhejiang International Circuit.
  • The new track is available via the RaceRoom Store for €4.98. The RaceRoom version of the Zhejiang Circuit comes with both the 3.2 km UnitedGrand Prix, and the 1.54 km Grand Prix East circuit layout. It also is featured on the calendar of various GT series. It is visited each year by both national and international TCR series. It is a 3.2km long FIA Grade 2 track, penned by Apex Circuit Design. The Zhejiang Circuit is located in the city of Shaoxing in the eastern province of Zhejiang, China.

    #Raceroom racing experience free camera full#

    Check out the full changelog below for more details. The 350mb RaceRoom update contains the usual healthy number of fixes and improvements but also features a few interesting content updates.

    raceroom racing experience free camera

    Sector3 Studios deployed a new update for their RaceRoom Racing Experience title and released their digital version of the Chinese Zhejiang Circuit. In combination with the awesome sound in the game, it would be a lovely sight to see. RaceRoom Racing Experience – New Update Deployed And Zhejiang Circuit Released I would love to see such spectator camera positions for Raceroom. See the example below of the Monza Circuit camera set i made for AC. The camera position gives you the feeling, your a spectator behind a fence or from the grandstands. Ive made some camera sets for Assetto Corsa. When i then use the symbol, he jumps back to the regular camera positions of the game. But it seems not to work when i choose a camera spot by myself. I do notice there is that eye symbol, that you can use during replay, and then the camera stay focused on the car en follows it automatically. Ok i can move arround with my camera(viewing) position in the replay mode, but when i have found i nice spot, i have to follow the bypassing car with my mouse. And sometimes don't do justice to the real speed of the cars.

    #Raceroom racing experience free camera tv#

    In the replay, you've got for example, action set, tv set, static set, arial view.īut somehow the camera's are to artificial. I was wondering, is there a method/way to adjust the camera positions besides the track?













    Raceroom racing experience free camera